Characters: Julian, Balin, Cael, Grim, Randal, Terus, Davvin.
NPCs: Hallberdisfinna, Orten: Mosstone Druid (Bear), Milisandria Mosstone Druid (Hawk), Connyal: Mosstone Druid (Fox), Fhina: Pixie path watcher, Valandis: Wood Elf Druid.
L 1 Mirtul 1374 - 2 Mirtul 1374
11,500 XP
Within moments of Grim's Sending for help, the rest of the party swam forward through the dark waters and met back with him. Just before Julian and Terus would rush in to hastily attack the healing Dragon inside, they took note of the Antimagic field and stopped just in time. Randal began to pray to Illmater for help and bled perfusely into the surrounding swamp water. He then touched his fellow adventurers with his Stigmata and they healed despite being in the presence of the Corrupted Myth Drevanna. Seeing the party suddenly starting to heal within her evil domain, Hallberdisfinna lept from the Antimagic zone and engulfed the party with a terrible corrosive gas. Cael pushed his way through the cloud of acidic gas and struck the dragon with Calinus Brumalis. With a final icy blast of arcane energy from his Mageblade, Cael had slain Hallberdisfinna. A fog of plant-matter filled the water as the former terrible dragon dissolved into nothingness. Balin charged at the party from the dragon's inner sanctum and questioned them on why they would kill such a creature of nature. But after a few minutes time, Balin had regained his senses. The evil mistress of Myth Drevanna was dead.
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Meanwhile, the others including Cael, Grim, Davvin, and Randal were carefully searching through the great moss covered Standing Stones on top of the crescent mound. They noticed that the forest canopy was still furious with the party and would actively attack them if they left the safe confines of the mound. Grim found the Weave to be quite unusual and powerful and tracked its presence to a central point, the crescent-shaped altar in the center of the mound. The standing stones radiated little magic despite the massive potential Grim found in the Weave. It seemed that much if not all of this grove was slumbering, and yet there were still Corrupted magical essences they had fought against just hours prior.
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Though Julian's search for his loved ones had ended, Balin and the Druids of Mosstone continued to search for the cause of this river basin's flooding. Through their keen sense of nature, they followed the river down into the valley, around the crescent mound, and into a collapsed series of sunken caves. Deep beneath the water line, these sunken caves were at one time the exit for the river valley's water supply. Through some great event the caverns had been collapsed and now all that remained was a large lake. Balin and the Druids agreed that disturbing the stones to the underdark in these caverns would cause a massive blast of water which could severely damage both whatever was beyond the stones, and the river valley itself. Instead this would take a gradual, delicate process to dry the valley, return the river's flow, and hopefully destroy the Corruptive markings adorning many of the large trees and ruins. As they moved through the old woods of Myth Drevanna, Valandis began to respond to the occasional question. Perhaps he was still curious himself of this Mythal's former nature, or perhaps he was slipping out of his former mindset as well.